I’ve been working on new version for past 2 months. It contains some major changes:
- The Martians have landed on Earth and they’ve taken the last cow! You can choose to obey and share what you produce or you can try to fight back. But in both cases, you should build a spaceship and find out what happened to the cow.
- Removed Campaigns – there isn’t anymore one bug campaign, but the maps are split to tutorials and gameplay maps.
- New Defensive Options: If you choose the path of resistance, prepare to arm yourself with bullet turrets, pneumatic turrets, train turrets and laser cannons.
- Revamped UI: We’ve redesigned the main menu to be more user-friendly.
- Enhanced Tutorials: Our very first tutorial map has been polished and now includes a UFO encounter.
- Flexible Gameplay: Choose between three difficulty levels and two modes—playing with or without Martians. Without Martians, the game remains as you’ve always known it; with Martians, prepare for raids, ransom demands, and an ecosystem filled with exotic yet deadly flora and fauna.
- New Buildings and Technologies: Space Port for building a spaceship. Concrete Facilities include a plant, constructor and concrete trains. Toxic Purifiers to keep your environment clean and livable.
- More trains: Besides concrete trains, you’ll enjoy constructing trains that lay tracks and finally trains equipped with defensive turrets
- Train Depot: For repairing your trains
- Enhanced Armaments: Upgraded weaponry to protect your bases from extraterrestrial threats
- Orbital Expansion: The game now lets you fly to orbit. In the next update, you’ll be able to build orbital stations, which are a step between Earth and the Moon