How to control automatic spreading of trees.

The automatic spreading of trees is a cool and important feature of the ecosystem, but sometimes it can be super annoying. It almost feel that trees are “attacking” your base and nature wants to take over.

It’s actually a cool mechanic, yet there should be something else that you can do about it other than to cut small trees all the time.

I finally developed a solution for that – use the fences or walls to control it. Here is a short video explaining how:

Golems

This is a new feature that actually wasn’t planned from the beginning but came about from the test plays of our game. When I was playing it looked to me that it just takes a long time for the characters to do all the work that I planned for them. And it took even longer when the characters need to sleep, eat and drink.

So I came with the idea to spawn a golem for each character. Here’s a short video explaining the new feature (I have behind me quite a few hectic days, so please excuse my bad voice quality):

Continue reading “Golems”

Ecosystem in Revive & Prosper – Update

Hey Revivers🌱 

The new, natural ecosystem in Revive & Prosper is alive! 

Why should you care? Because your characters can only survive in an environment where there is enough clean water. 

Watch this short video showing you the reviving power water has on dry land — along with the devastating effects of poison on that revived land.

Ecosystem in Revive & Prosper
Continue reading “Ecosystem in Revive & Prosper – Update”