This is a new feature that actually wasn’t planned from the beginning but came about from the test plays of our game. When I was playing it looked to me that it just takes a long time for the characters to do all the work that I planned for them. And it took even longer when the characters need to sleep, eat and drink.
So I came with the idea to spawn a golem for each character. Here’s a short video explaining the new feature (I have behind me quite a few hectic days, so please excuse my bad voice quality):
Continue reading “Golems”