Hi Revivers!

You may have noticed my ongoing hardcore gameplay series where I tackled one of the most difficult maps in our game. https://reviveandprosper.com/new-logo-new-gameplay-series-and-whats-coming/

It was quite an adventure that I really enjoyed, and I’m continuing to play because I want to make my base fully automated and highly efficient.

Read more: Hi Revivers!

Mission Accomplished: Spaceship Launched!

After 413 in-game days which is about 24 hours in real-time, I finally finished the map and successfully launched the spaceship into space!
Check out the epic finale here:

The final hardcore episode

Tips, Tricks, and Plenty of Action!

Feel free to dive into the series. You’ll find loads of useful gaming tips and discover extra features that can help you on your own journey. Here’s the full playlist with all 22 episodes:

What’s Next? More Gameplay? You Decide!

Let me know if you’d like to see more gameplay from other maps—whether you want Martians and their monsters or not, I’m ready!

Let me know on Discord or any of our socials.

I’ll be more than happy to hear from you!

Exciting Updates Coming Soon!

We’re hard at work on game updates, and most importantly, we aim to finish development by the end of this year to bring you the full release. Here are the milestones we’re looking to hit:

  • Orbital Base
  • The Moon Base
  • Conquering Mars and (most importantly) saving the Cow from those pesky Martians

We’re focusing on new visuals and a couple of new buildings for these environments. Oh, and of course, working on the Martians!

Support Us—We Appreciate It!

We’ll truly appreciate if you support our development in any way. Whether by following us, adding our game to your wishlist, or purchasing the game. Every bit of support means a lot to us.

One Last Thing: A Special Offer!

Before you go, just one more thing—our game is available in the Automation bundle alongside Facteroids, another very cool and relaxing factory game with belts, developed by our fellow Czech developer. You can grab it with 25% off!
Check out the bundle here:
https://store.steampowered.com/bundle/42038/Automation_bundle/

Thank you, and enjoy automating!

New Automation Game Bundle with 25 % off on Steam!

We’ve just dropped a game bundle on Steam that’s perfect if you need a solid way to unwind after a long day of work.

Check out the bundle with Facteroids and Revive & Prosper here: https://store.steampowered.com/bundle/42038/Automation_bundle/

Or continue reading this post to learn more about the benefits of both games.

Continue reading “New Automation Game Bundle with 25 % off on Steam!”

Release of major update – version 0.14.5

I’ve been working on new version for past 2 months. It contains some major changes:

  • The Martians have landed on Earth and they’ve taken the last cow! You can choose to obey and share what you produce or you can try to fight back. But in both cases, you should build a spaceship and find out what happened to the cow.
  • Removed Campaigns – there isn’t anymore one bug campaign, but the maps are split to tutorials and gameplay maps.
  • New Defensive Options: If you choose the path of resistance, prepare to arm yourself with bullet turrets, pneumatic turrets, train turrets and laser cannons.
  • Revamped UI: We’ve redesigned the main menu to be more user-friendly.
  • Enhanced Tutorials: Our very first tutorial map has been polished and now includes a UFO encounter.
  • Flexible Gameplay: Choose between three difficulty levels and two modes—playing with or without Martians. Without Martians, the game remains as you’ve always known it; with Martians, prepare for raids, ransom demands, and an ecosystem filled with exotic yet deadly flora and fauna.
  • New Buildings and Technologies: Space Port for building a spaceship. Concrete Facilities include a plant, constructor and concrete trains. Toxic Purifiers to keep your environment clean and livable.
  • More trains: Besides concrete trains, you’ll enjoy constructing trains that lay tracks and finally trains equipped with defensive turrets
  • Train Depot: For repairing your trains
  • Enhanced Armaments: Upgraded weaponry to protect your bases from extraterrestrial threats
  • Orbital Expansion: The game now lets you fly to orbit. In the next update, you’ll be able to build orbital stations, which are a step between Earth and the Moon
Continue reading “Release of major update – version 0.14.5”

#HowToRevive tutorial video and gameplay

Hi, check out these two awesome videos from the world of Revive & Prosper!

First, we’ve made a #HowToRevive video for you about wooden and brick dams.

The series will continue by showing how to create maps in the Editor. Let us know on any social what else would you like to see.
And next is the gameplay video.

Continue reading “#HowToRevive tutorial video and gameplay”

New features are comming

I did become less activate in last 2 months. Not because I’ll work less on the game .. actually quite opposite. I’m working on MAJOR update that is going to add few major new new mechanics to the game including playing at multiple planets at same time and space travel .. but there is more.

We are planning to do some basic testing next week and therefore we are looking for volunteers who already know the game (purchased or prologue) who will want to play new map with some new mechanics.

If you are interested, post your base screenshots to our discord.

Last crazy week before release of the game in Early Access

So this is it, we are one week away from the Early Access release of our game. It will be exactly 1 year and half-a-month since the first line of code was written (the very first line!) and … here we are.

I have to admit I’m getting a little bit crazy as we race toward the release. We had a very successful Czech and Slovak week on Steam, where we collected a lot of wishlists. I was streaming for days; a great opportunity for me to look back and review the game.

As I did, I felt there was something missing. I love to play games like Factory Town, where you are driven mainly by constriction and research, but I felt that, with Revive & Prosper, we can do better. So I decided to make the game harder. How? By adding meteorites and lightning storms.

This is how a meteorite looks in the game (no cuts; this is a gameplay video!)

Continue reading “Last crazy week before release of the game in Early Access”